Gestaltung mit Zufall in Programmieren (Designing with Randomness in Programming)

A final project resulting from an academic course, where the visualization process was both researched and implemented as a bachelor thesis.

Client

Own project

Website

Social Media

Period

2020

Project Overview

The most compelling aspect of generative work is the interplay between intention and chance. A controllable algorithm produces results through randomness, meaning that the input can lead to unexpected outcomes. This approach expands the spectrum of expression and encourages the development of independent working methods. It is assumed that each generated graphic will be unique, as the algorithm consistently produces different results. The final step involves applying these graphics, which can be typographically composed and used for posters, books, and other formats.

Key Features

  • Exploration of visual representation through randomization
  • Application of experimental results in real-world contexts
  • Full book design process, from concept development to final production
  • In-depth research, resource gathering, and topic analysis
  • Content creation, including writing, image editing, and artwork
  • Material selection and print production planning
  • Typography and layout design
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